In the last few weeks I have been perfecting Quinema’s technique for recognizing shapes and fluidity of movement and trying to recreate EbSynth’s techniques without depending on the adobe patent which is a limitation for free software. So I managed to recreate some of your techniques using DeepFlow instead of PatchMatch, which has its advantages and disadvantages, DeepFlow was created to predict movement and fluidity which is very useful in animation, but on the contrary it cannot do very good stylizations although I had some interesting advances with portraits.
Sketch to finished drawing
Animation Inbetweening (Quick Flip)
Animations made from 2 drawings